Search results
115 packages found
A type-based, components-first, fully async batteries-included ECS, which is optimized for simulation needs. There's a big emphasis on developer experience, like type-hinting and auto-completions. Sim-ecs will run in NodeJS, Deno, BunJS and the browser
- bevy
- bun
- code-splitting
- component
- data
- data-driven
- decoupling
- deno
- ecs
- entity
- event
- game
- game-dev
- game-engine
- View more
Thin and simple functional event system with strong typing. Inspired from Robert Penner's AS3 Signals.
Unify Emitter is a lightweight event emitter package that provides a simple and unified API for managing and emitting events. It works seamlessly in both Node.js and browser environments, allowing easy communication between components, modules, or differe
- unify-emitter
- event
- event-emitter
- event-handling
- event-system
- event-driven
- publish-subscribe
- callbacks
- listeners
- messaging
- inter-component communication
Fast and flexible ES6 event system.
A tree-based event system for JavaScript
Custom, simple, extendable event/messaging system written in ES6
3-phased Event system for ultrafast, fexible events
An event system with multiple emitter patterns.
General-purpose discrete-event simulator for agent-based modelling and simulation
- discrete
- event
- simulator
- multiagent
- multi-agent
- discrete-event-simulation
- simulation
- abms
- agent
- modelling and simulation
- agent-based modelling and simulation
- intelligent agent
- agent-modelling
- flocking
- View more
Non-Obstructive Modular Event System
Event Emitter with bind/trigger system
A plugin system built through various hooks.
Powerful run-time Component System for structuring HTML5-based Rich Clients
- ecosystem:client
- component system
- rich client
- html5
- single page app
- model
- view
- controller
- event
- service
- socket
A event emitter library that supports middleware functionality which can be used to supervise the events flow in the system / application.
minimal event-system in js in 450byte
Event class system for systematize event logging
A simple event emitter
Event system for Unity based upon Ryan Hipple's implementation presented at Unite 2017
An events system for JavaScript